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10th level Shielding Storm: Looks good on paper, but your aura’s radius is quite small and when you already know you will end up strike with some powerful AoE elemental damage, sticking that close together is usually a horrible thought.At high levels they achieve Increase Dead, putting them into the valuable category of ‘If this 1 survives, mos

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Path in the Zealot Cool for roleplay. Dying will become a lot more of an inconvenience than the usual game ending trouble. Coupled with a certain amount of added damage, the Path on the Zealot is usually a good subclass but lacks any really serious way.Sea: Only single goal, but not less than it won’t harm your allies like the Desert aura. The in

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 As a substitute, this segment will protect feats which I Consider operate Specially effectively for the course or which may well be tempting but weak decisions.Spores: Rather tanky druids with all in their capabilities taken into consideration. I do think they’re just “okay” in 9 outside of 10 predicaments, but they ca

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Shield Master – A terrific way to enhance survivability. Using zero damage from Dexterity associated saves is excellent, and since you have benefit on All those saves to start with, that’s a ton of damage you may simply just prevent. If you use a protect, this feat is a great decide on.It is usually a superb set to get a ranger Establish. Are y

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Be sure you pick up Locked, Spiked Gauntlets (It truly is like a lot less than twenty gold, get one particular of every if you can't have each on precisely the same gauntlet) to help you perform although disarmed, and give enemies a tough time about disarming you.Astral Self – Makes it possible for them to create a visage in their astral sort ab

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